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Alp Arslan

Alp Arslan

Sultan of Seljuk

legendaryarcher
Tier by mode
SField
-rally
-garrison
Zswarming
Upgrade order
1234
Minimum investment
5555Max
Talent trees
archerversatilityskill

Skills

Heroic Lion
1

Heroic Lion

1stLv 5

Deals 2000 skill damage to a single target. This commander's troop also gains the Lionsoul effect for 10 seconds: Inflicts 1 stack of Pierce on the target troop every 3 seconds. Pierced targets take additional damage every second for 5 seconds (Damage Factor 100). This effect can stack up to 3 times, and its duration resets whenever it gains another stack.

Oghuz Archery
2

Oghuz Archery

2ndLv 5

If this commander is in a field troop: Their archer units gain 25% Health and 15% Attack. For the first 10 seconds after entering combat, basic attacks have a 50% chance to inflict 1 stack of Pierce. The troop gains a 10% bonus to healing received and 25% March Speed.

Cooldown: 5s
Two-Headed Eagle
3

Two-Headed Eagle

3rdLv 5

For every 5 instances of debuffs it inflicts, this commander's troop gains the Benevolence effect for 10 seconds: Basic attacks have a 50% chance to select up to 3 non-target enemy troops centered around the target troop; these non-target troops receive 2 debuffs inflicted on the target troop by this commander, including Pierce, Poison, Slow, and normal debuffs other than additional damage. For every 5 instances of buffs it provides, this commander's troop gains the Malevolence effect for 10 seconds: Has a 50% chance to heal a percentage of slightly wounded units when dealing direct damage or true damage, equal to 20% of its Damage Factor.

Cooldown: 4s
Parthian Shot
4

Parthian Shot

4thLv 5

When this commander is in a field troop: When using an active skill, this commander's troop deals direct damage to the target troop (Damage Factor = number of debuffs on target troop x 100, for a maximum Damage Factor of 1000). When this commander's troop deals skill damage, it has a 50% chance to take 10% less damage for 3 seconds.

Father of Conquests
5

Father of Conquests

When this commander's troop inflicts a debuff, inflicted targets lose 5% Defense for 5 seconds. This effect can stack up to 2 times and its duration resets whenever it gains another stack. It can be triggered up to 3 times per second, and each target troop can trigger the effect up to 1 time per second. When this commander's troop provides healing or buffs, healed or buffed targets gain 2% Defense for 5 seconds. This effect can stack up to 5 times and its duration resets whenever it gains another stack. It can be triggered up to 3 times per second, and each target troop can trigger the effect up to 1 time per second.

Cooldown: 1s

Builds & pairings

S

Open Field

26archer
48skill
0versatility
Alp Arslan
Attack (Archers)
1/1
Attack (Archers)
Attack (Archers)
2/2
March Speed (Archers)
2/2
Defense (Archers)
1/1
Full Quiver
Arrows Nocked
Thumb Ring
3/3
Razor Sharp
3/3
Rapid Fire
2/3
Armed and Armored
3/3
Attack (Archers)
March Speed (Archers)
3/3
Health (Archers)
Health (Archers)
Defense (Archers)
1/1
March Speed (Archers)
1/1
Phoenix-Tail Arrrows
Venomous Sting
4/4
Whistling Arrows
Attack (All Troops)
Superior Tools
Health (All Troops)
Marionette
Nowhere To Turn
Attack (All Troops)
City Guardian
Insight
Defense (All Troops)
Buckler Shield
March Speed (All Troops)
Attack (All Troops)
Defense (All Troops)
Defense (All Troops)
King's Guard
Health (All Troops)
Meteor Shower
Turn Of Fate
Attack (All Troops)
1/1
Burning Blood
3/3
Defense (All Troops)
3/3
Heraldic Shield
3/3
Latent Power
3/3
Defense (All Troops)
1/1
All For One
3/3
Tactical Mastery
3/3
Attack (All Troops)
1/1
Naked Rage
3/3
Health (All Troops)
2/2
Defense (All Troops)
2/2
Health (All Troops)
2/2
Health (All Troops)
2/2
Attack (All Troops)
3/3
March Speed (All Troops)
2/2
Rejuvenate
3/3
Feral Nature
5/5
Clarity
3/3

Formation

wedge
wedge

Accessories

Horn of Fury
Horn of Fury
Ring of Doom
Ring of Doom
Z

Swarming

26archer
48skill
0versatility
Alp Arslan
Attack (Archers)
1/1
Attack (Archers)
Attack (Archers)
2/2
March Speed (Archers)
2/2
Defense (Archers)
1/1
Full Quiver
Arrows Nocked
Thumb Ring
3/3
Razor Sharp
3/3
Rapid Fire
2/3
Armed and Armored
3/3
Attack (Archers)
March Speed (Archers)
3/3
Health (Archers)
Health (Archers)
Defense (Archers)
1/1
March Speed (Archers)
1/1
Phoenix-Tail Arrrows
Venomous Sting
4/4
Whistling Arrows
Attack (All Troops)
Superior Tools
Health (All Troops)
Marionette
Nowhere To Turn
Attack (All Troops)
City Guardian
Insight
Defense (All Troops)
Buckler Shield
March Speed (All Troops)
Attack (All Troops)
Defense (All Troops)
Defense (All Troops)
King's Guard
Health (All Troops)
Meteor Shower
Turn Of Fate
Attack (All Troops)
1/1
Burning Blood
3/3
Defense (All Troops)
3/3
Heraldic Shield
3/3
Latent Power
3/3
Defense (All Troops)
1/1
All For One
3/3
Tactical Mastery
3/3
Attack (All Troops)
1/1
Naked Rage
3/3
Health (All Troops)
2/2
Defense (All Troops)
2/2
Health (All Troops)
2/2
Health (All Troops)
2/2
Attack (All Troops)
3/3
March Speed (All Troops)
2/2
Rejuvenate
3/3
Feral Nature
5/5
Clarity
3/3

Formation

wedge
wedge

Accessories

Horn of Fury
Horn of Fury
Ring of Doom
Ring of Doom